Architecture Patterns
Helps make informed architectural decisions during design phases.
The Job
Guide the selection of appropriate design patterns and architectural approaches based on the problem domain and existing codebase patterns.
Common Patterns
Structural Patterns
- Module Organization - Group related functionality into cohesive modules
- Registry Pattern - Central registration point for dynamic components
- Factory Pattern - Encapsulate object creation logic
Behavioral Patterns
- Strategy Pattern - Interchangeable algorithms behind common interface
- Observer Pattern - Event-driven communication between components
- Command Pattern - Encapsulate actions as objects
Integration Patterns
- Adapter Pattern - Bridge between incompatible interfaces
- Facade Pattern - Simplified interface to complex subsystem
- Plugin Architecture - Extensibility through loadable components
Decision Framework
When choosing an architecture approach:
- Analyze existing patterns - What patterns does the codebase already use?
- Consider constraints - Performance, maintainability, testability requirements
- Evaluate trade-offs - Complexity vs flexibility, coupling vs cohesion
- Document decisions - Record why a pattern was chosen
Design Document Sections
A good design document includes:
## Overview
[Problem statement and proposed solution]
## Architecture
[High-level system design]
## Key Design Decisions
[Patterns chosen and rationale]
## API/Interface Design
[Public interfaces and contracts]
## Implementation Plan
[Phased approach to implementation]
## Testing Strategy
[How the design will be validated]
Anti-Patterns to Avoid
- God classes - Classes that do too much
- Tight coupling - Components that know too much about each other
- Premature optimization - Complexity without proven need
- Inconsistent patterns - Different approaches for similar problems
