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> Patterns for fiction, narrative structure, character development, dialogue, and storytelling craft.

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SKILL.md

Creative Writing Skill

Patterns for fiction, narrative structure, character development, dialogue, and storytelling craft.

Story Structure Models

Three-Act Structure

ActPurposeProportion
Act I: SetupIntroduce world, character, conflict25%
Act II: ConfrontationRising stakes, complications50%
Act III: ResolutionClimax, resolution, denouement25%

Key Plot Points

Act I                    Act II                      Act III
┌─────────────────┬──────────────────────────┬─────────────────┐
│                 │                          │                 │
│   Inciting   Turning    Midpoint    Turning    Climax       │
│   Incident   Point 1              Point 2                   │
│      ↓          ↓          ↓         ↓          ↓           │
└──────┴──────────┴──────────┴─────────┴──────────┴───────────┘
     10%         25%        50%       75%       90%

Alternative Structures

StructureBest ForKey Feature
Hero's JourneyEpic, fantasy12 stages, transformation
Save the CatCommercial fiction15 beats, clear timing
Seven-PointPlotting from endingHook → Resolution
Freytag's PyramidClassic dramaRising/falling action
KishōtenketsuEastern narrativeNo conflict required
In Medias ResThrillersStart in middle of action

Character Development

Character Dimensions

DimensionQuestions
Want (External)What does the character pursue?
Need (Internal)What must they learn/change?
LieWhat false belief holds them back?
GhostWhat past event created the lie?
FlawWhat weakness emerges from the lie?
StrengthWhat positive trait will save them?

Character Arc Types

ArcDescriptionExample
PositiveOvercomes flaw, achieves needMost protagonists
NegativeSuccumbs to flaw, tragic endBreaking Bad
FlatChanges others, not selfSherlock Holmes
CorruptionStarts good, ends badAnakin Skywalker
DisillusionmentLoses positive beliefNoir protagonists

Character Voice Checklist

  • Vocabulary level and word choice
  • Sentence rhythm and length
  • Speech patterns and verbal tics
  • What they notice (reveals values)
  • What they avoid talking about
  • How they refer to others
  • Unique expressions or phrases

Dialogue Craft

Dialogue Functions

FunctionExample
Reveal characterWord choice shows personality
Advance plotDeliver essential information
Create tensionSubtext, disagreement
Establish relationshipsHow characters speak to each other
Provide expositionDisguised as natural conversation

Subtext Techniques

TechniqueHow It Works
Saying opposite"I'm fine" (clearly not fine)
DeflectionAnswering a different question
Non-sequiturChanging subject reveals discomfort
Action contradictionWords say one thing, actions another
SilenceWhat's NOT said speaks volumes

Dialogue Tags

Tag TypeUsage
"Said"Invisible, preferred for most
Action beat"I know." She turned away.
Specific verb"Whispered" (sparingly)
AdverbAvoid "said angrily" — show instead

Dialogue Formatting

  • New speaker = new paragraph
  • Action by speaker in same paragraph
  • Use contractions naturally
  • Read aloud to test flow
  • Cut greetings and small talk (usually)

Point of View

POV Options

POVAdvantagesLimitations
First PersonIntimate, voice-drivenLimited to narrator's knowledge
Third LimitedFlexible, maintains intimacyOne character's head at a time
Third OmniscientAll-knowing narratorCan feel distant
Second PersonImmersive, unusualHard to sustain
Multiple POVMultiple perspectivesRisk confusing reader

POV Consistency Rules

  • Don't "head hop" within scenes
  • Signal POV shifts clearly (chapter/section break)
  • Maintain consistent psychic distance
  • Filter everything through POV character's perception

Scene Construction

Scene vs. Summary

SceneSummary
Moment-by-momentCompressed time
Dialogue, actionNarration
High importanceTransition, backstory
ShowTell

Scene Checklist

  • Clear POV character
  • Character wants something
  • Obstacle to that want
  • Something changes by end
  • Hooks to next scene

Scene-Sequel Pattern

SceneSequel
GoalReaction (emotion)
ConflictDilemma (thought)
DisasterDecision (action)

Prose Style

Show vs. Tell

TellingShowing
"She was angry"Her jaw tightened. She gripped the table edge.
"He was nervous"He wiped his palms on his pants for the third time.
"The room was old"Dust motes floated through slanted light. Wallpaper peeled at the corners.

Sensory Details

SenseOften Forgotten
Sight✓ Usually covered
SoundAmbient sounds, silence
SmellPowerful memory trigger
Touch/TextureTemperature, surfaces
TasteBeyond food — fear, excitement

Prose Rhythm

  • Vary sentence length
  • Short sentences = tension, speed
  • Long sentences = description, reflection
  • Fragment for emphasis
  • Read aloud to check flow

Genre Conventions

Genre Expectations

GenreReader Expects
MysteryFair clues, satisfying solution
RomanceHEA (Happily Ever After)
ThrillerHigh stakes, fast pace
FantasyConsistent magic system
LiteraryBeautiful prose, deep themes
HorrorBuilding dread, catharsis

Genre Blending

  • Know both genres' conventions
  • Identify which is primary
  • Meet core expectations of primary
  • Add elements from secondary

Revision Strategies

Revision Passes

PassFocus
1. StoryPlot holes, arc, structure
2. CharacterConsistency, motivation, voice
3. ScenePacing, purpose, tension
4. ProseSentences, words, rhythm
5. PolishTypos, formatting

Beta Reader Questions

  • Where were you confused?
  • Where did you get bored?
  • What did you predict?
  • Which characters felt real?
  • What would you cut?

Kill Your Darlings

If a passage is:

  • Beautiful but slows pacing
  • Clever but confuses
  • Beloved but unnecessary

...consider cutting it.

Screenwriting Specifics

Screenplay Format

SCENE HEADING (SLUGLINE)
INT. COFFEE SHOP - DAY

Action lines describe what we SEE and HEAR.
Present tense. Active voice. Brief.

                    CHARACTER NAME
          Dialogue goes here. Keep it snappy.

                    OTHER CHARACTER
                    (parenthetical)
          Response with direction if needed.

Visual Storytelling

  • Show don't tell (literally)
  • Enter scenes late, leave early
  • Action reveals character
  • Subtext over on-the-nose dialogue
  • One page ≈ one minute of screen time

Poetry Elements

Poetic Devices

DeviceEffect
ImagerySensory experience
MetaphorComparison without "like"
SimileComparison with "like/as"
AlliterationRepeated initial sounds
AssonanceRepeated vowel sounds
EnjambmentLine breaks mid-thought

Form Considerations

  • Free verse — no set rules
  • Sonnet — 14 lines, specific rhyme
  • Haiku — 5-7-5 syllables
  • Villanelle — 19 lines, refrains

Synapses

High-Strength Connections

  • [writing-publication] (High, Extends, Bidirectional) — "Publishing creative work"
  • [academic-research] (Medium, Complements, Bidirectional) — "Research for historical fiction"

Medium-Strength Connections

  • [knowledge-synthesis] (Medium, Uses, Forward) — "Synthesizing story elements"
  • [cognitive-load] (Medium, Applies, Forward) — "Reader experience management"

Supporting Connections

  • [meditation-facilitation] (Low, Supports, Forward) — "Creative reflection"
  • [appropriate-reliance] (Low, Applies, Forward) — "Balancing AI assistance with creative voice"

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AI Quality Score

96/100Analyzed 2/9/2026

An exceptionally detailed and well-structured reference for creative writing, covering everything from high-level story structure to granular prose techniques and revision strategies.

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Metadata

Licenseunknown
Version-
Updated2/4/2026
Publisherfabioc-aloha

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