askill
rjroy

rjroy

Publisher on askill

28 total stars
Skills19
Updated 3/17/2026
GitHub
next-item
next-item
rjroy2/20/2026

This skill should be used when the user asks "what should I work on", "next item", "highest priority", "what's ready", or invokes /compass-rose:next-item. Recommends the highest-priority ready item wi...

2
AI 95
specify
specify
rjroy2/20/2026

This skill defines requirements and success criteria for features. Use when capturing requirements, defining what "done" looks like, or documenting constraints. Triggers include "write a spec for", "d...

2
AI 95
implement
implement
rjroy2/20/2026

This skill orchestrates implementation by delegating code, testing, and review to sub-agents while recording what happened. Use when ready to build from a spec, design, plan, or to resume from notes....

2
AI 92
update-stubs
update-stubs
rjroy2/13/2026

Scans specs for stubs and generates outstanding stub index. Use when reviewing spec coverage, before starting new specification work, or after completing a specification. Triggers include "update stub...

2
AI 88
retro
retro
rjroy3/17/2026

This skill reviews completed work and records lessons learned. Use after completing a feature, when capturing insights before they fade, for periodic reflection on progress, or to graduate lessons to...

2
AI 84
tend
tend
rjroy3/17/2026

This skill performs periodic hygiene on the .lore/ directory through four modes: status (verify/update document status), tags (unify tags, find connections), filenames (convention consistency, rename...

2
AI 78
prep-plan
prep-plan
rjroy2/20/2026

This skill builds implementation plans as persistent, reviewable lore artifacts. Use when ready to plan how to build something, break work into ordered steps, or decide what to delegate to sub-agents....

2
AI 78
design
design
rjroy3/17/2026

This skill makes technical decisions for complex problems. Use when the "how" IS the problem - algorithms, data structures, system boundaries, performance, security. Triggers include "design this", "w...

2
d20-rules
d20-rules
rjroy2/5/2026

This skill should be used when the GM needs to look up rules, reference what the SRD says, find official rules, get exact wording, check RAW (rules as written), verify rules references, or understand...

1
AI 95
d20-monsters
d20-monsters
rjroy2/5/2026

This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SR...

1
AI 95
dh-rules
dh-rules
rjroy2/5/2026

This skill should be used when the GM needs to look up Daggerheart rules, reference what the SRD says, find official rules, get exact wording, check RAW (rules as written), verify rules references, or...

1
AI 95
dh-frame
dh-frame
rjroy2/5/2026

This skill should be used when creating a new Daggerheart campaign, establishing world tone and themes, selecting or building a campaign frame, or reframing an existing adventure. Campaign frames prov...

1
AI 95
d20-combat
d20-combat
rjroy2/5/2026

This skill should be used when the GM needs to handle combat situations, including starting combat, rolling initiative, resolving attack rolls, managing combat encounters, rolling damage, tracking hit...

1
AI 92
enter-world
enter-world
rjroy2/5/2026

Launch the Adventure Engine application for an adventure project. Use when the user wants to "enter" a world, "start" or "launch" an adventure session, or begin interactive gameplay. Fires off the app...

1
AI 78
d20-magic
d20-magic
rjroy2/5/2026

This skill should be used when the GM needs to handle spellcasting situations, including resolving spell effects, managing spell slots, calculating spell save DCs, handling concentration, resolving sp...

1
AI 77
dh-domains
dh-domains
rjroy2/5/2026

This skill should be used when handling domain cards and magical abilities in Daggerheart, including looking up domain card effects, understanding Recall costs, making Spellcast Rolls, selecting domai...

1
AI 72
d20-players
d20-players
rjroy2/5/2026

This skill should be used when the GM needs to help players create characters, roll for stats, assign ability scores, handle leveling up, increase hit points, choose classes, pick proficiencies, or ma...

1
dice-roller
dice-roller
rjroy2/5/2026

This skill should be used when the GM needs to roll dice or when the user asks to "roll dice", "make a dice roll", "roll for initiative", "roll a skill check", "roll damage", or needs to resolve RPG m...

1

Showing 18 of 19