askill
dylantarre

dylantarre

Publisher on askill

750 total stars
Skills80
Updated 12/30/2025
GitHub
emotional-disconnect
emotional-disconnect
dylantarre12/30/2025

Use when animation feels wrong, creates unintended emotional response, or mismatches context

17
AI 82
video-motion-graphics
video-motion-graphics
dylantarre12/30/2025

Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.

17
AI 82
timing-principle-mastery
timing-principle-mastery
dylantarre12/30/2025

Use when determining animation durations, controlling pacing, establishing rhythm, or making motion feel appropriately weighted and emotionally resonant.

17
AI 78
aria-patterns
aria-patterns
dylantarre12/30/2025

Provides ARIA roles, states, and properties for interactive components. Use when building custom widgets, fixing screen reader issues, or implementing modals, tabs, accordions, menus, or dialogs acces...

14
AI 94
z-index-scale
z-index-scale
dylantarre12/30/2025

Generates systematic z-index tokens for layering management. Use when organizing stacking contexts, modal/dropdown z-index, tooltip layers, or fixing z-index conflicts. Outputs CSS, Tailwind, or JSON.

14
AI 93
radius-scale
radius-scale
dylantarre12/30/2025

Generates border-radius tokens from sharp to pill shapes. Use when creating corner rounding systems, button radius, card corners, or input styling. Outputs CSS, Tailwind, or JSON.

14
AI 91
naturalistic-motion
naturalistic-motion
dylantarre12/30/2025

Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.

14
AI 90
ux-friction
ux-friction
dylantarre12/30/2025

Use when animation causes user confusion, delays task completion, or creates frustration

14
AI 90
focus-states
focus-states
dylantarre12/30/2025

Generates accessible focus indicators meeting WCAG 2.4.7 and 2.4.11 requirements. Use when styling :focus-visible, keyboard navigation indicators, or fixing focus ring visibility issues.

14
AI 90
getting-started
getting-started
dylantarre12/30/2025

Introduction to the design system skills plugin. Use when first installing the plugin, exploring available skills, or planning a design system implementation.

14
AI 84
lottie-bodymovin
lottie-bodymovin
dylantarre12/30/2025

Use when implementing Disney's 12 animation principles with Lottie animations exported from After Effects

14
AI 82
compound-components
compound-components
dylantarre12/30/2025

Builds accessible composable components using Radix/Headless UI patterns. Use when creating Select, Dialog, Tabs, Accordion, Menu, or Dropdown components with proper ARIA, keyboard navigation, and foc...

14
AI 82
squash-stretch-mastery
squash-stretch-mastery
dylantarre12/30/2025

Use when implementing deformation effects, bounce animations, impact responses, or any motion requiring organic elasticity and weight expression.

14
AI 72
breakpoints
breakpoints
dylantarre12/30/2025

Generates responsive breakpoint tokens for media queries and container queries. Use when setting up responsive design, mobile-first layouts, or viewport-based styling. Outputs CSS, Tailwind, or JSON.

14
AI 72
technical-constraints
technical-constraints
dylantarre12/30/2025

Use when animation is limited by browser support, platform capabilities, or technical requirements

14
shadow-scale
shadow-scale
dylantarre12/30/2025

Generates layered box-shadow elevation tokens for depth hierarchy. Use when creating elevation systems, card shadows, modal depth, or dark mode shadow variants. Outputs CSS, Tailwind, or JSON.

13
AI 90
color-scale
color-scale
dylantarre12/30/2025

Generates perceptually uniform OKLCH color palettes from brand colors. Use when creating color systems, theme palettes, or converting hex values to 11-step scales. Outputs CSS custom properties, Tailw...

13
AI 82
dark-mode
dark-mode
dylantarre12/30/2025

Implements theme switching with semantic tokens and prefers-color-scheme detection. Use when adding dark mode, light/dark themes, color scheme toggles, or converting hardcoded colors to theme-aware to...

12
AI 94

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