Map crash callstacks to source code lines, identify likely causes, and suggest fixes based on crash patterns. Use when investigating crashes, analyzing minidumps, or debugging fatal errors. Triggers o...
0
AI 94
ue-localization-scanner
buihuuloc3/16/2026
Scan codebase for hardcoded strings, validate FText usage, check string tables, and identify localization issues. Use when preparing for localization, auditing i18n compliance, or finding hardcoded us...
0
AI 92
ue-anim-notify-patterns
buihuuloc3/3/2026
Animation notify and montage tool patterns for UE5
0
AI 85
ue-weapon-data-validator
buihuuloc3/16/2026
Validate weapon DataAssets including damage curves, combo references, VFX links, sound cues, and stat configurations. Use when creating weapons, validating weapon data, or debugging weapon issues. Tri...
0
AI 84
implementation-plan
buihuuloc3/3/2026
This skill should be used when creating detailed implementation plans with task breakdown, file manifests, and dependencies. Triggers on "plan implementation", "create plan", "break down tasks", or af...
0
AI 83
ralph-new
buihuuloc3/3/2026
Create a new Ralph task. Use when user says "ralph new", "create ralph task", "new ralph", or wants to set up a task for autonomous execution.
0
AI 82
read-uasset-deep
buihuuloc3/3/2026
Parse Unreal Engine .uasset binary files to extract structure including package info, name tables, imports, exports, and dependencies. Supports deep analysis with recursive dependency reading. Use for...
0
AI 79
perf-findings-to-issues
buihuuloc3/3/2026
Create GitHub issues from Performance Analyzer findings JSON export
0
AI 72
ue-level-instance-auditor
buihuuloc3/16/2026
Audit Level Instances including loading priority, streaming distance, actor count, and data layer configuration. Use when optimizing level streaming, debugging level instance issues, or validating wor...
0
AI 70
cutscene-generator
buihuuloc3/3/2026
Generate JSON cutscene specifications for SipherCutsceneTools from natural language
0
AI 62
ue-level-streaming-analyzer
buihuuloc3/16/2026
Analyze World Partition, HLOD, Data Layers, and level streaming configuration for performance and correctness. Use when debugging streaming issues, optimizing level loading, auditing world partition s...
0
AI 58
bug-add
buihuuloc3/3/2026
Add a bug and solution to the community collection
0
AI 55
pitfall-capture
buihuuloc3/3/2026
This skill should be used when documenting problems encountered and how to avoid them in the future. Triggers on "capture pitfall", "document mistake", "save this warning", or after encountering a sig...
0
mermaid-ascii
buihuuloc2/25/2026
Use when writing documentation, specs, plans, or any markdown document that could benefit from diagrams - renders Mermaid syntax to ASCII/Unicode art inline using beautiful-mermaid