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Comprehensive guidance for Hytale plugin UI modding using native .ui files, Common.ui styling, layout and markup rules, the Java UI API (CustomUIHud, MultipleHUD, CustomUIPage, InteractiveCustomUIPage...
Documents Hytale's procedural world generation systems for plugin development. Covers the Java API (Zones, Biomes, Caves) and the data-driven node/JSON system (Density, Curves, Patterns, Material Prov...
Documents Hytale's event system for handling game events in plugins. Covers IEvent (global events), IAsyncEvent (async events), and EcsEvent (ECS entity/block events). Use when listening to player joi...
Verbose guide to Lua 5.1 functions available in WoW, including Blizzard-specific differences and WoW-only additions. Use for core Lua behavior in the WoW addon environment.
Core Hytale ECS (Entity Component System) architecture and patterns for plugin development. Covers Store, EntityStore, ChunkStore, Holder, Ref, Components, Systems (EntityTickingSystem, TickingSystem,...
Documents console variables (CVars), how to query and set them, console command usage, scope rules, and reset behavior for WoW Retail. Use when working with CVars, /console, SetCVar, GetCVar, GetCVarI...
Complete reference for WoW Retail Achievement, Statistics, and Achievement Criteria APIs. Covers C_AchievementInfo, global achievement functions (GetAchievementInfo, GetAchievementCriteriaInfo, GetSta...
Complete reference for WoW Retail Guild Management, Guild Bank, Guild Info, and Guild Event APIs. Covers guild management functions (invite, promote, demote, kick, disband, MOTD, info), guild roster (...
Complete reference for the WoW Lua 5.1 runtime environment, restrictions, secure execution, taint system, addon security model, timers, hooks, frame scripting, logging, and restricted actions. Covers...
Complete reference for WoW Retail Calendar and Event Scheduler APIs. Covers C_Calendar (event creation, editing, invites, holidays, raid resets, filtered events, date navigation, guild events, communi...
Documents Hytale's Instance System for creating, managing, and teleporting players into instanced worlds using InstancesPlugin. Use when spawning instance worlds from templates, teleporting players in...
Manages player inventories in Hytale plugins using Inventory, ItemStack, ItemContainer, and PageManager APIs. Use when accessing player inventory, creating items, adding/removing items from slots, ope...
Complete reference for World of Warcraft UI escape sequences — pipe-character sequences embedded in text strings to produce colors, inline textures, atlas icons, grammar inflections, word-wrap hints,...
Spawns NPCs in Hytale plugins using the NPCPlugin helper. Use when spawning NPCs, equipping NPC inventory, setting NPC armor, creating NPC commands, or working with INonPlayerCharacter. Triggers - NPC...
Complete reference for WoW Retail Item, Container (Bag), Bank, Loot, Equipment, Socket, Upgrade, Merchant, and World Loot Object APIs. Covers C_Item info/count/cooldown/equip/type checks, C_Container...
Documents Hytale's player/entity stat system for reading and modifying stats like health, stamina, mana, oxygen, signature energy, and ammo using EntityStatMap and DefaultEntityStatTypes. Use when hea...
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